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Season pass

What a season pass buys you, how it differs from a battle pass, and when it is worth the money.

Updated

A season pass is a single purchase that covers the downloadable content planned for a game — usually expansions and add-ons released over the year or two after launch. You pay once, up front, and receive each piece as it arrives.

The pitch is savings: a season pass normally costs less than buying each piece of DLC separately, on the assumption that all of it gets released and that you want all of it.

Season pass vs battle pass

These get confused constantly and are completely different things.

A season pass buys future DLC — expansions, story chapters, extra content. You keep what it unlocks permanently.

A battle pass is a time-limited progression track in a live game. You play to unlock cosmetic rewards within a season, and anything you do not unlock before the season ends is generally gone.

One is content you own; the other is a set of rewards you have to earn before a clock runs out.

Is a season pass worth it?

Three questions decide it.

Do you know what is in it? Some season passes list the content precisely. Others sell you an unspecified promise of future releases. Buying the second kind is a bet on a developer you may not know well.

Will you actually finish the base game? Most people who buy a season pass with the game never play the DLC. Buy it later, once you know you want more.

Is a Complete edition coming? For most games, a Game of the Year or Complete edition appears a year or two after launch, bundling the base game and all DLC — usually for less than the original season pass cost on its own.

A simple rule

Buy the base game first. If you finish it and want more, buy the DLC or the season pass then, often at a discount. The only case for buying up front is a game you already know you love — a sequel to something you finished, or a series you follow.

Check what an edition already includes before buying separately; ask us on 16280 if it is unclear.